M arkus Persson, known to millions of fans by his online alias "Notch," is a Swedish video game designer and programmer who created Minecraft, one of the best-selling and most influential video games in history. A self-taught programmer from a young age, Persson worked for several years as a game developer before he began creating Minecraft in his spare time. The game's unique, block-based, open-world "sandbox" format, which allows players to build and explore limitless virtual worlds, became a global cultural phenomenon, particularly among younger audiences.
He founded his own company, Mojang, in 2009 to continue developing and selling the game. Minecraft's success grew organically, spreading through online communities and word-of-mouth, eventually selling tens of millions of copies across all platforms. In 2014, in a move that stunned the gaming world, Persson sold Mojang and all intellectual property rights for Minecraft to Microsoft for $2.5 billion. After the sale, he left the company he created and has since led a reclusive and often controversial life, known for his lavish spending and outspoken commentary on social media.
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Markus 'Notch' Alexej Persson is a Swedish game developer, the self-made billionaire Creator of the hit video game Minecraft and Founder of Mojang Studios. Born in Stockholm, Sweden, in 1979, his career is rooted in computer science, software development, and independent game creation.
Persson's philosophical approach centers on creative freedom, simplicity in design, and leveraging community engagement for massive, viral growth. His structural wealth is tied to the phenomenal success of Minecraft, which became one of the best-selling video games of all time.
Markus Persson's strategic genius was his commitment to simple, open-world gameplay. He began development on Minecraft in 2009. The game's reliance on user-generated content and community feedback drove its exponential growth. The popularity of Minecraft transformed Persson into a central figure in the gaming industry.
The pinnacle of his financial career was the $2.5 billion sale of Mojang Studios to Microsoft in 2014. He subsequently stepped away from the game's development and became a major private investor. His structural contribution is immense: pioneering the modern sandbox, creative gaming genre and proving the viability of the indie game developer model at a colossal scale. His wealth is secured by the liquid gains from the Microsoft acquisition.
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Minecraft is first publicly released (Founding).
Minecraft is officially released; Mojang Studios is formally established (Corporate Milestone).
Sells Mojang Studios to Microsoft for $2.5 billion (Major Exit).
Markus Persson focuses on private investment and social media commentary (Executive Oversight).
Markus Persson's wealth is concentrated in the liquid capital generated from the $2.5 billion sale of Mojang Studios to Microsoft and his subsequent private investments.
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Markus Persson's social impact is structural, stemming from Minecraft's role in shaping a generation of digital creativity, education (MinecraftEdu), and online community engagement globally. His game is one of the best-selling video games of all time, influencing countless creative industries.
His personal philanthropy supports various community and educational initiatives. His structural contribution is tied to his belief in independent creativity and the power of open-ended game design.
Markus Persson maintains the casual, non-conformist style of a game developer. His attire is typically pragmatic, favoring T-shirts and casual wear. His aesthetic reflects intellectual authority, creativity, and a deliberate rejection of corporate formality.
Residing in Stockholm, Sweden (and traveling globally), his luxury is the immense security and financial reward derived from his multi-billion dollar fortune. His life is dedicated to creative projects, investment strategy, and privacy.
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-0% | -$0.28M
-0.18% | -$5.73M
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